//-------------------------------------------------------------------
// ECLConnection::GetNextConnection
//
// Iterate over list of connections and display information about
// each one.
//-------------------------------------------------------------------
void Sample22() {
ECLConnection *Info; // Pointer to connection object
ECLConnList ConnList; // Connection list object
char TypeString[21]; // Type of connection
for (Info = ConnList.GetFirstConnection(); // Get first one
Info != NULL; // While there is one
Info = ConnList.GetNextConnection(Info)) { // Get next one
ECLBase::ConvertTypeToString(Info->GetConnType(), TypeString);
printf("Connection %c is a %s type connection.\n",
Info->GetName(), TypeString);
}
} // end sample