Usage Notes

Because ECLPrinterSettings is derived from ECLConnection, you can obtain all the information contained in an ECLConnection object. See ECLConnection Class for more information.

The ECLPrinterSettings object is created for the connection identified upon construction. You can create an ECLPrinterSettings object by passing either the connection ID (a single alphabetical character from A to Z) or the connection handle (usually obtained from the ECLConnection object). There can be only one Z and I Emulator for Windows connection with a given name or handle open at one time.

The ECLSession class creates an instance of this object. If the application does not need other services provided by ECLSession, you can create this object independently. Otherwise, consider creating an ECLSession object and use the objects created by ECLSession. See ECLSession Class for more information.